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How To Animate Vector Character In After Effects Pc

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Subsequently Effects provides a vast array of capabilities for effective and creative 2D and 3D text blitheness. The resource and examples you'll notice here provide detailed instructions on how to animate your text in After Effects.

Harry Frank provides a tutorial on animative text with text animators on the Digital Arts Online website.

Steve Holmes provides a tutorial on the Layers Magazine website that uses three text animators and per-character 3D text animation to create a text animation.

Colin Braley provides a tutorial and example project on his website that show how to employ an expression on the Source Text property to animate text to overcome some of the limitations of the Numbers effect.

Eran Stern provides a video tutorial on the Creative Moo-cow website that demonstrates how to utilise per-graphic symbol 3D text animation to breathing text along a path in the shape of a 3D tornado.

Angie Taylor provides a tutorial on the Digital Arts website that shows how to use per-character 3D text blitheness together with a common workaround for simulating extruded 3D text.

Eran Stern provides a video tutorial on the Artbeats website that shows how to use the After Effects text animation system as a particle system.

Rich Young collects several resources and tutorials for creating extruded 3D text in After Furnishings.

On the ProVideo Coalition website, Chris & Trish Meyer provide several tips for animating text in After Effects.

Toby Pitman shows tricks for using shape layers to breathing text on the MacProVideo website.

Example: Animate characters with per-character 3D properties

This example illustrates how y'all can easily animate individual characters in 3D so that each graphic symbol steps out of line and takes a bow.

  1. Create a new composition.

  2. Create a new text layer with the discussion ovation.

  3. Cull Animation > Breathing Text > Enable Per-grapheme 3D.

  4. Cull Animation > Animate Text > Position.

  5. Choose Animation > Breathing Text > Rotation.

  6. In the Timeline panel, in the Animator group, set the X Rotation property to 45, and set the Position value to (0.0, 0.0, -100.0).

  7. Click the stopwatch icon for the Offset property to set an initial keyframe with the value at 0 seconds.

  8. Ready the Kickoff property value to -xv%.

  9. Fix the End property value to 15%.

  10. Move the current-time indicator to 10 seconds, and set the Offset value to 100%.

  11. Press the R key to evidence the Rotation properties for the entire layer.

  12. Set the Y Rotation value for the layer to -45, rotating the unabridged layer so that y'all tin more easily encounter the 3D movement of the characters.

Case: Offset characters

This example illustrates how you can hands animate random characters so that they gradually form a legible word or phrase by specifying a Character Offset value and animating the range selector.

Offset characters: Animating the offset values for the characters in the word Galaxy

Animating the showtime values for the characters in the discussion Galaxy
  1. Create a new composition.

  2. Create a new text layer with the discussion Milky way.

  3. Choose Animation > Breathing Text > Grapheme Starting time.

  4. In the Timeline panel, set the Graphic symbol Outset value to 5.

  5. Click the Start stopwatch to set an initial keyframe at 0 seconds and ready the value to 0%.

  6. Move the electric current-time indicator to 5 seconds and set the Start value to 100%.

  7. Set Character Alignment to Center.

Example: Animate characters with the Wiggly selector

This example demonstrates how like shooting fish in a barrel it is to animate the position of private characters. It also shows how the Wiggly selector tin can create a dramatic change to the animation but by adding it to the layer.

Animate characters with the Wiggly selector

Animating the color and position of the characters in the give-and-take Galaxy
  1. Create a new composition.

  2. Create a new text layer with the give-and-take Galaxy and fix the color to blue in the Grapheme panel.

  3. Choose Animation > Animate Text > Position.

  4. In the Timeline panel, drag the y value of the Position belongings to the left until all of the characters are out of the frame.

  5. Click the Start stopwatch and go out it at 0% at 0 seconds; then motion the current-time indicator to 5 seconds and set Commencement to 100%.

  6. Collapse the Animator i group.

  7. Brand sure that nothing is selected except the text layer name in the Timeline panel, and choose Make full Colour > Hue from the Animate menu. A new animator grouping, Animator 2, appears in the Timeline panel.

  8. Expand the Range Selector 1 for Animator 2.

  9. Click the Beginning stopwatch and leave it at 0% at 0 seconds; so motility the electric current-time indicator to five seconds and set Start to 100%.

  10. Preview the animation. The colors change now as they drop from the acme of the screen, but they all employ the same colour and cease up the same, original colour.

  11. With Fill up Hue selected, choose Selector > Wiggly from the Add together menu.

  12. Expand the Wiggly Selector i property and cull Add from the Mode menu.

  13. If yous add together the Fill Hue belongings to Animator 1 and and so add the Wiggly selector, both the position and the colors wiggle, instead of just the colors.

Instance: Breathing text tracking

This instance shows you how piece of cake information technology is to isolate characters when tracking a line of text. Using the Tracking and Line Anchor animator properties, you tin can hands move all but one or a few characters.

Animating the tracking values for the characters 3579 so that only the 7 in the middle remains

Animating the tracking values for the characters 3579 (left and center) so that simply the 7 in the middle remains (correct)
  1. Create a new limerick.

  2. Create a new text layer and type 3579.

  3. With the text layer selected, click the Center Text button in the Paragraph console.

  4. In the Timeline panel, select the text layer and choose Animation > Animate Text > Tracking.

  5. Make certain that Before & After is specified in the Rails Type menu.

  6. Click the Tracking Amount stopwatch and go out the value 0 at 0 seconds.

  7. Move the electric current-time indicator to v seconds and drag the Tracking Corporeality value until all characters are off the screen.

  8. With the electric current-fourth dimension indicator at 0, take a snapshot of the Composition panel. You volition use this snapshot, and the grids, to determine the original location of the number 7 at the end of the blitheness.

  9. Move the current-time indicator to v seconds.

  10. Click the Show Snapshot push button.

  11. In the Timeline console, select Animator ane and cull Line Anchor from the Add menu.

  12. Drag the Line Anchor value until the 7 is positioned in approximately its original position in the eye of the Composition panel.

  13. Click the Bear witness Snapshot button in the Composition console to run into the exact location of the 7 in its original location. Adjust the Line Anchor value to position the character in the original location.

Example: Use selectors to animate specific words

This example shows how to use selectors to limit an animation to a specific word.

Use selectors to animate specific words

Animating the skew values in the characters in the word Speeding
  1. Create a new limerick.

  2. Create a new text layer with the words Speeding Saucer.

  3. Choose Animation > Animate Text > Skew.

  4. In the Timeline panel, fix the Skew value to 35.

  5. Make certain the current-time indicator is at 0 seconds and click the Cease stopwatch.

  6. In the Composition console, drag both selector bars to the left side of the S in Speeding.

  7. Move the current-fourth dimension indicator to two seconds and drag the right selector bar to the right side of the thou in Speeding.

Example: Create a write-on animation

You can easily create the appearance of writing on the screen by using the Opacity animator property.

Create a write-on animation

Writing text on using the Opacity property
  1. Create a new limerick.

  2. Create a text layer with the characters 01234.

  3. Choose Animation > Animate Text > Opacity.

  4. Aggrandize the Range Selector i and click the stopwatch icon for Outset.

  5. In the Composition panel, drag the kickoff selector to the left edge of the text (the value will be at 0).

  6. Motion the current-time indicator to 5 seconds and elevate the start selector in the Composition panel to the right border of the text (the value volition be 5).

  7. By default, the Smoothness property is fix to 100%. To create a typewriter appearance, expand the Avant-garde belongings and set Smoothness to 0%.

Example: Animate text with multiple selectors

This example uses the selectorValue parameter in an Expression selector with the Wiggly selector to make a string of characters flash on and off randomly.

  1. Create a new composition.

  2. In the Timeline panel, choose Opacity from the Animate card for the text layer.

  3. Expand the text layer and its animator in the Timeline console.

  4. Select the Range Selector and delete information technology.

  5. Choose Add together > Selector > Wiggly side by side to the Animator property group for the text layer.

  6. Choose Add > Selector > Expression. If the Wiggly selector doesn't come up before the Expression selector, drag the Wiggly selector above the Expression selector.

  7. Expand the Expression Selector.

  8. Expand the Corporeality property to reveal the expression. The following expression appears by default:

    selectorValue * textIndex/textTotal
  9. Replace the default expression text with the following expression:

    r_val=selectorValue[0];  if(r_val < 50)r_val=0;  if(r_val > fifty)r_val=100;  r_val
  10. Set the opacity to 0%, and preview the composition.

Case: Animate text position with expressions

This case uses the textIndex and textTotal attributes with the wiggle expression to animate a line of text.

  1. Create a new limerick.

  2. Expand the text layer in the Timeline console to view the text backdrop. Add a Position animator group from the Animate menu.

  3. Delete the default Range selector, Range Selector 1.

  4. Add an Expression selector by selecting the Add menu, so choosing Selector > Expression. Aggrandize the Expression selector to reveal its options.

  5. Expand the Amount property to reveal the expression. The following expression appears past default:

    selectorValue * textIndex/textTotal
  6. Supersede the default expression with the following expression:

    seedRandom(textIndex);  amount=linear(time, 0, 5, 200*textIndex/textTotal, 0);  wiggle(1, amount);

    The linear method is used in this example to ramp down the maximum jerk amount over time.

  7. Prepare the vertical position value. The greater the value, the more the characters wiggle.

  8. Preview your composition.

Example: Animate text as a timecode display

  1. With no layers selected in the Timeline panel, double-click the Current Fourth dimension Format animation preset in the Effects & Presets panel. (You tin can locate the animation preset by typing its name in the Contains field in the Effects & Presets panel.)

    A new text layer is created, with an expression on the Source Text property that makes the text show the electric current time in the fourth dimension display format ready for the project.

    You can use other expressions in the Global category to display fourth dimension in another format.

    To come across the expressions on a layer, select the layer and press EE.

Exercise more than with After Effects

Create incredible motion graphics, text blitheness, and visual effects with Adobe Later Effects. Design for film, TV, video, and web.

Source: https://helpx.adobe.com/after-effects/using/examples-resources-text-animation.html

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